Game Sound designer.
Field Recordist.
Hi, my name is Chris and I'm a technical sound designer for video games, passionate field recordist, and sometimes composer.
I work as a contract sound designer for Giant Light Studios, help organize the Game Audio Boston networking group and love to share helpful tips and insights through my blog. I am also part of the Game Audio Network Guild (GANG).
Under the moniker BØLT, I create sound effects libraries, sample packs, and DAW presets. These libraries have been downloaded over 10,000 times around the globe and my catalog now ranges from synthetic sound effects captured using authentic retro synths to multi-sampled Kontakt libraries and foley-based drum kits. You can find these packs in my store, on A Sound Effect, or on Itch.io.
I am pursuing a master's degree in Sound Design for Video Games via ThinkSpace Education at University of Chichester (UK, Remote), have 20 years of sound recording experience, and hold a degree in jazz performance and education from Osnabrück University of Applied Sciences and Berklee College of Music.